One way that our final product uses the general
conventions in a horror production is through the use of symbolism i.e.
white. We have used white for the dress of Evangeline as she is a young girl.
However,
she is possessed by a demon and this challenges the convention at the same
time as using it. This is because there is a juxtaposition through the
symbolism of white; youth, purity and innocence whilst the child is possessed.
This is then supported by the blood that is shown on her dress, face and hands
which shows danger and death. Furthermore the black around her eyes contrasts
the white even further as it shows the darkness within Evangeline. Moreover,
there is no specific angle to this shot which means that Evangeline is composed
in the centre rather than being shown as vulnerable through the use of a
high angle. This adds to her demonic behaviour as she is portrayed as a
powerful character.
In this shot also, we get to see her emotions.
This is another convention that is used within horror films, so that we can see
a characters fear, joy etc. In this shot we can see that Evangeline is almost
emotionless, she has no remorse. Her eyes are vacant and there is no expression
on her face which is how we, as a group, have developed this convention.
As well as this we challenge the conventions further as we have used a female
as a killer instead of male. The majority of horror films show a female ,who is
vulnerable and feeble, in the opening. This female character is suddenly
disposed of, due to her vulnerability which is shown through
the miss-en-scene, camera, editing etc. but we have challenged this by the
female character being the most powerful in our product. In addition, as
Evangeline is young and a killer it challenges on the symbolism of innocence.
Another way that our product uses the
conventions is by the use of blood. We have used blood on almost every shot for
our product, in some ways we have challenged it. So for example when we
see a hand, covered in blood, next to a white teddy.
The
two contrast each other and the shot is quite striking due to this. This
is seen in quite a few shots, including those with Evangeline. She is plastered
with blood and this challenges the convention as she is a youth. The audience
can also see this in our titles as we have produced a white text that contrasts
with the blood splatters and black background that surround it.
We then developed this idea by using a normal girls laughter,
from FreeSound, and changing the pitch and making the
sound reverberate. This made the laughter sound disorientated and sinister
as it created an eerie echo and the pitch contributed to the youth being
portrayed. Along with this, the music box added to this further as it challenged
the visuals as it sounded sweet and child-like, but the shots are vivid and
quite malevolent.
A third way that we used conventions was through the use of black and white.
A third way that we used conventions was through the use of black and white.
This created a mysterious atmosphere to our
final outcome as not all of the image could be seen properly, which was
intended, to add to the possession of Evangeline. Although she appears to be
innocent, she has a darker side which is what we needed to work with.
Through the use of sound, we have developed the convention as we have used
samples from freesound.org which
enabled us to create our opening.
I have already looked at this sound before, in my research, but it
is relevant to our work as it also combines samples. You can hear,
in our opening, a music box, laughter and an exorcism. We then distorted the
clips by reverberating and changing the pitch so that it sounded sinister.
We developed the convention by using a music box, which conveys a child's
possession, quite literally. This added to our project effectively as
it allowed us to challenge innocence of a youth further. To summarise, the
laughter also added to this concept as it sounded child-like, but at the
points where it can be heard the project appeared to be more of
a horror.
Looking back at our research and planning, when we looked at the openings of Dead Wood, Dead Mary and Wrong Turn, I feel that we have challenged more conventions than developed or used them. This is because we based the whole project on the innocence of Evangeline rather than anything else. However, the main point is that she is a youth but also a killer, which is unexpected and this is the major impact of how we challenges the conventions.
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